Beijing time on October 13th, the blue harbor interactive founder and CEO Wang Feng said the heavy news in an interview: the same as the founder and CEO of the latest science and technology venture axe has finished a round of $60 million financing, IDG capital, northern lights, Renaissance Capital Involved in the current round of investment, at the same time, he said, the blue harbor interactive the music and technology of strategic investors is an axe.
started since April 2014, through the efforts and unremitting exploration, science and technology of the first generation products axe "Tomahawk host" — including hardware, system and contents of the three core part of the host has entered the testing phase. Wang Feng said that this round of financing $60 million will have at least half for the introduction, the high quality of the big game soon after, experience the test game player will have the opportunity to participate in the "Tomahawk host".
host crazy but solid adventure
lasted for 8 years, Wang Feng will become the current from the blue harbor interactive Chinese most successful mobile game developers and publishers. Last year, we successfully listed on the Hong Kong stock exchange, completed a qualitative leap.
for the creation of an axe technology, Wang Feng and his companions the motivation and vision is: "open up the TV platform, get the best game in the world, making the best designers in the world to introduce video games to Chinese, and this platform can be more and more cheap, by combining the achievements of integration, cloud services, social networking and video show show. The combination of the game player’s interests and membership service mode."
14 year old ban on the vast majority of domestic China game player machine and host games have a strange feeling in different degree, while the domestic game industry giants are also lack of development and operation console platform and game works experience.
in this context, the creation of the axe technology is undoubtedly a bold adventure, but from the industry perspective, whether it is the most mature in the PC Internet era, or mobile devices become individual organs at present, television has been the home entertainment in important and mature. Even in the Internet technology and the market is the most popular in the United States, the advertising industry from the TV platform to earn money is still far more than PC and mobile platforms to television programs and interactive games as the leading family entertainment, has always been an important part of the entertainment industry development.
domestic game industry a huge overall output indicates the broad prospects in China future domestic market, more than a year, many domestic companies have to test the water, hoping to get ahead in the boom before the advent of.
Wang Feng said, the Internet has changed the traditional PC based on local operations, changing the mobile phone and tablet and other mobile terminals, will accelerate the end of our television and other home entertainment terminals. Cross platform, cloud computing, the next generation of 3D technology, high-definition display technology, even more intelligent connection VR technology leap, will be >